Tag Archives: Radiant Historia

Starting to come around on Pokemon Diamond

  However small an element of gameplay it is, I think not listening to Pokemon Diamond‘s music has been part of my problem with the game. It’s not a soaring, operatic and moody soundtrack like Pandora’s Tower‘s, nor is it as … Continue reading

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An angelic archfiend revealed (spoilers below)

That Celestrians are constrained by strict rules makes perfect sense. Angels are considered beings without free will, after all. And so such rules would constrain the angels of the Dragon Quest IX world. As such, it makes good sense that … Continue reading

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Readjusting to Rosy Rupeeland

Going back to Freshly Picked Tingle’s Rosy Rupeeland hasn’t been easy. Particularly because I have no idea how many rupees I’ve already contributed to getting to the next area. As far as I can tell, it’s time that I move … Continue reading

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Notes on Radiant Historia’s ending

Wow. What an ending that was. No doubt, it helped that every node was finished and so I was treated to the “true ending.” In said ending, everything works out all hunky dory, and everyone is left living in a … Continue reading

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A radiant ramble

It is done. Vainqueur has been beaten, and the sword called the “Historica” has been powered up “Masamune” style to the “True Historica.” What’s more, 217 of the total 236 nodes have been finished. I’ll be treated to the best … Continue reading

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Grinding for the secret boss

The fight against Vainqueur is frustratingly difficult. The real kicker is that it’s a two part battle. The first part is handled easily enough. A flurry of G-Fire and G-Frost brings the spider-back house and Vainqueur himself tumbling down. What … Continue reading

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Radiating spoilers

I was actually kind of right in my previous Radiant Historia entry. As it turns out, Heiss and Stocke don’t share a soul, but they do share a function – they’re both sacrifices from the ritual used to maintain the … Continue reading

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