Tag Archives: Link’s Awakening

The continuing wonders of the Oraclos Chain

The second tower in Pandora’s Tower, the welcomingly named “Sheerdrop Spire,” does not make you wait for servant beasts. They don’t launch themselves at you from the time you enter the tower either, but they do come out swinging. One … Continue reading

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After the wind’s been woken

Ganon’s Tower was way longer than I remembered. The maze and finding the Light Arrows and then your final ascent to where Ganondorf and Zelda wait had been entirely forgotten. And that’s pretty surprising. The maze is easy enough, and … Continue reading

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Moving Day Special: Anodyne Again!

Since today was a little chaotic, I didn’t get any time with The Wind Waker. Instead, I took some minutes out of my move to play a little further into the computer game Anodyne. As a quick refresher, it’s a … Continue reading

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A Wolf in Knight’s Clothing

Twilight Princess can keep its realistic, heavy-armoured, rapier-using ones. Link’s Awakening can have its tiny stabbing sprites. Yes, I’m talking about Darknuts, definitely my favourite monster in the Zelda series. For all intents and purposes, they’re just armoured, sword-wielding soldiers, but … Continue reading

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Link’s Awakened

The Nightmare boss at the end of Link’s Awakening is an absolute bitch. I haven’t had my heart racing and my body deking from side to side like that during a handheld Zelda boss fight for far too long. Before … Continue reading

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Now You’re Playing with Fire

How did that turtle ever find its way out of this shell? All of the stairwells, and bombable walls, and ice blocks, and just everything. This must be the last full dungeon because the whole damn thing’s a puzzle. It’s … Continue reading

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Thinking about leaving the Shell

The detailed maps of the 3D Zelda games have spoiled me. Jumping my way through Turtle Rock, I wound up getting lost – both because I had forgotten where there were still keys to be found and where I needed … Continue reading

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