Category Archives: Wii U

Thoughts on the exclusivity of the Zelda Wii U demo

The Zelda Wii U demo playable at E3 and New York’s Nintendo Store should be available to all Wii U owners, here’s why. Continue reading

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Away Game Special: Super Smash Bros. Wii U

  Since I finally had the chance to play Super Smash Bros. Wii U at its best I’ve got some thoughts on it. I played it extensively with some friends  over the weekend. That is, we clocked enough time to get the ‘Have … Continue reading

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On The Wonderful 101 demo

The Wonderful 101 is a curious game, even in demo form.  As someone who hasn’t played many new games relatively close to their release dates for some time now (not counting Bravely Default‘s demo), it best compares to Pikmin. Both … Continue reading

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The Wind Waker Hearty Darkness

I’ve already done a blog series (Let’s Plays in text, as I call them) about The Legend of Zelda: The Wind Waker (it starts here), but a little more needs to be added.I recently cracked into The Wind Waker HD … Continue reading

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The fun of a simple StreetPass

Since the release of the Wii (and even earlier, depending on who you ask), Nintendo has had a reputation. Not among the most popular of associations, the Big N’s machines are considered the kid-friendly option among modern day video game … Continue reading

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Could Nintendo Land be a sleeper hit?

Nintendo Land is crazy amounts of fun. I mean, really. Playing it with friends is something that’s only really matched by a good set of Super Smash Bros. Brawl or Melee bouts. Playing it alone is akin to playing a … Continue reading

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Thoughts of a year-late Wii U adopter

Setting up the Wii U a year after its launch was way easier than I’d expected. I remember all of the horror stories about lengthy updates required to do anything, systems getting bricked because an update froze them, or because … Continue reading

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